![]() ![]() ![]() This is the type of gameplay that would heavily benefit from some small saws. maybe use two inward facing spikes on the dash orbs path down so the player has to squeeze through them. furthermore, i think the dash orb is better suited for a hard timing. idk if theyre slowing the players descent cause its just a video and idf i were playing id know but if those blocks arent doing anything i recommend either setting them to 0 opacity or outright deleting them. The blocks under the pink dash orb look useless. maybe that was due to your recording, idk lol. The timing is off for the background's colour snaps. Try to experiment with the structuring and touch activated movement triggers that adjust the spikes based on the players height, that would either make the timings easier or harder but definitely would make it less straightforward, going well with the sound of the song. ![]()
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